Tag: Maneuver

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  • Parry

    A *Parry* is a type of [[Maneuver | Maneuver]] taken by a PC who wishes to engage in a balance of offensive and defensive fighting. As a Lesser Action, a PC with the maneuver can Parry, which increases that character's Combat Defense by 2 until her next …

  • Riposte

    A *Riposte* is a [[Maneuver | Maneuver]] that can be used by a PC who has successfully avoided an attack by use of the [[Parry | Parry]] maneuver. In the event that a Riposte is triggered, the PC may immediately make an attack roll versus the character …

  • Feint

    A *Feint* is a [[Maneuver | Maneuver]] that can be used in order to trick an opponent into opening his defenses in preparation for a follow-up attack. As a Lesser Action, a PC with this maneuver may Feint. This is treated as a Fighting attack with a - …

  • Shield Bash

    A *Shield Bash* is a [[Maneuver | Maneuver]] that can be used to stun or stagger an opponent. A PC with this maneuver may, as a Greater Action, execute a Shield Bash. This is treated as a regular fighting attack with a damage of Athletics + Strength(B …

  • Shield Hook

    A *Shield Hook* is a [[Maneuver | Maneuver]] that can be used to attempt to pull an opponent's shield out of position and negate its effectiveness. A PC with this maneuver may attempt to hook an opponent's shield as a Lesser Action by declaring the …