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The Game

The supplanted heir to House Dayne is blamed for a betrayal that cost his half brother his life, his house its prince, and his kingdom its ancestral weapon. In the aftermath, the Prince of Dorne sends the bastard lordling in search of redemption in the company of a small motley group of companions. He must recover the legendary weapon known as Dawn, or else lose his claim – and his home – forever.

The Players

Kalen Sand – Bastard son of Arro Dayne and once and future heir to its lordship. Kalen was replaced when his father sired a trueborn son 15 years his junior, but with his half-brother’s death finds himself either the once again heir to House Dayne…or an exile.

Haskell Ulvetten – An eccentric and well traveled Stone Dog from the Mountains of the Moon, Haskell has journeyed from the snowy peaks of the Vale to the dusty libraries of Oldtown, ever in search of the deeper mysteries surrounding the ancient races and magics of Westeros. The Citadel was asked for an expert on the mountain clans of the Vale, and so he was dispatched to Sunspear to serve at the pleasure of Mors Martell.

Thoridos Volenion – Prince Mors gave little to Kalen Sand to aid in his journey, save basic supplies, mounts, and a purse of coin, but one thing further he offered was the aid of Thoridos, with naught for explanation as to how specifically he would aid the quest. In time, his particular abilities will make themselves known.

Roznas na Aqqun – A refugee of the shattering of the Ghiscari Empire and a victim of his own mind, Roznas has chased rumor and folk tales all the way across the Narrow Sea in search of answers to his green dreams. They have led him to pursue a rogue Valyrian dragonrider loose in Westeros, but towards what end he must learn in time.

The Kingdoms

The History

Our modified timeline, combining some of the ancient events of Westeros from a span of 10,000 years to a few decades in length to bring them together.

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